Click anywhere on the mountain to drop in there. Click a lift to jump to its top station.
Real terrain, real lifts, real runs: 1,610 m to 2,319 m.
| A D / ← → | Carve left / right |
| W / ↑ | Tuck for speed · skate on flats |
| S / ↓ | Brake (skid) |
| Space | Hold to crouch, release to ollie (longer hold = bigger pop) |
| A D in the air | Spin: the board comes round as many half turns as the air has room for (a 180 off a full ollie, a 360 off a jump; a grab or a carve off the lip gets round sooner). Let go and it squares up |
| Space + A D | Wind up a bigger spin while crouched; it is thrown as you leave the snow. In the air the same key pulls it in, the other opens it out |
| Space + W S | Set a front flip / backflip, or press as you leave a lip (needs a real lip to come round) |
| J K L in the air | Grabs, held: J the rear hand, K the front hand, L the heel edge. Alone: Indy · Mute · Melon. With W down as you press: Crail · Nose grab · Method. With S: Tail grab · Seatbelt · Stalefish |
| Shift in the air | With a grab: tweak it (a Melon into a Method, a Mute into a Japan, an Indy into a Nosebone). With A D and no grab: a shifty, the board twisted against the body and back |
| J + W S on the snow | Nose / tail press; A D butters it round; Space pops out of it (a nollie off the nose) |
| J in a hard carve | Drag a hand in the snow |
| In a halfpipe | Steer across the bottom and up a wall; over the lip is an air back onto the same wall. Grab keys grab; A D in the air add half turns (360, 540) or take one off (air to fakie) |
| Boxes and rails | Ride on for a 50-50 (W S: nose / tail press). Turn the board in the air first (Shift + A D, or a spin) for a boardslide or lipslide (W S: noseslide / tailslide). A D held off the end, or Space + A D on it, spins out |
| Lines | Tricks within 4 s of each other multiply; three or more make a line, named and paid a bonus when it ends |
| E | Board a chairlift at its bottom station |
| Space (on lift) | Hold to fast-forward the lift |
| R | Reset to last safe spot |
| C | Cycle camera (chase / wide / helmet) |
| M | Trail map & teleport |
| Mouse drag | Look around |
| Gamepad | Stick steer and spin · A ollie (with the stick: wind up, set a flip) · X rear hand, Y front hand, B heel edge (stick up / down as you press picks the grab) · stick click: tweak, shifty · RT tuck · LT brake · Back map |